Friday, December 12, 2014

Hammer


For this project I used the Cut face tool, extrude tool and the bevel tool. The cut face tool is the tool that you use to cut out different pieces of your face that is selected. The extrude tool I used to make the head of the hammer, you first have to divide your faces up into subdivisions and then you use the extrude tool to pull out the face that you want. The bevel tool is used on the edges and the vertices of the hammer. The bevel tool is used to smooth out the edges and vertices of the hammer to make it appear more round like it should be.

Castle

Wednesday, October 22, 2014

Dancing Cat Animation



During the making of this animation, I just reviewed everything we have done in quarter 1 and put it all into 1 animation. This animation started off easy at first, then I noticed that the frame rate was 60FPS. I continued on thinking that it would be simple to fix. Later, I finished my project and changed the settings to 30FPS. I tried moving the keyframes around and make them the move the character a natural speed but that didn't work. I later came in after school and started over with my animation and made my animation again at 30FPS. This project was not very difficult at all the only thing that was making things difficult was the 60FPS. I quite enjoyed making this animation because it was just a review over everything we learned in quarter 1, which made the project pretty easy.

My timeline:


Friday, October 3, 2014

The Plausible Impossible

When Mickey bounces on the chair is a plausible event because in the video it seems legit, but in reality if we jump on a chair, only the part of the chair we jump on will sink in or it will break. Unlike this shot, the whole chair bends without breaking. This here shows how hard Mickey jumped on the chair

This here is kinda hard to see and is pixilated, but here we had Mickey being dropped from a real high height. His body is squished up against the floor when he hit the ground. This is plausible because it shows how high the fall was and how hard he hit the ground, when in real life if we fell from that height and landed on our feet, we would break our legs.

This here is Mickey getting slapped by the king card. This is plausible because it shows that the slap really hurt Mickey. When if we were to be slapped, our face would just turn red where we got hit, Our heads would not turn a whole 180 degrees if this were to happen.


Here is Mickey fighting the king card, the king card is trying to hit Mickey with a sword and Mickey keeps trying to dodge it so he doesn't get hit. Mickey is jumping up and down to dodge it when the king card tries to hit him from underneath and above him, that's when Mickey squishes up into a ball. This is plausible because it shows how Mickey is trying to stay away from getting hit by the sword from both sides. If we tried to do this, we would end up either getting hit in the legs or the neck.

Here we see Mickey running into a book and being squished against it. This is plausible because it shows how fast Mickey was running and how much it hurt to run into that wall. The little lines around Mickey also help show the squish effect and how hard he hit the book. If we were to hit the wall after running a fast pace, our noses would break and maybe have a few scratches on our forehead.

Wednesday, September 24, 2014

Desert Landscape


The project we were working on is of a landscape. (Mine is a desert.) While creating my landscape, I learned how to make some layers move faster than others and how to make it seem more 3D. This was pretty easy when I was working in Adobe photoshop, then i put it into after effects and some layers were screwed up so I had to keep going back to fix them. (I kept repeating this process about 3 times.) The photoshop was the easiest part of this because all you had to do was draw on your computer. The hardest part of this project was putting it into after effects and making sure the layers were going too fast. If i could change one thing about it, I would change the front layer and make it go slightly faster.

Wednesday, September 10, 2014

Walking Cat Animation











In the making of this video, I made a cat with a hat walking across the screen. I made the character a cat mainly because I like cats. I pretty much reviewed the puppet pin tool. It was pretty easy for the most part of it because there wasn't anything new to learn about the tools that I used, it was just all review. The thing I struggled with the most was the timing of the legs moving and how fast he goes across the screen. I got it all in sync though. I plan to keep using the puppet pin tool plenty of times with other animations in the future.

After Presentation: I learned that I need to maybe slow the speed down a little bit and make the legs actually walk.

Worm Animation

During this video I learned how to use the puppet pin tool.  It was challenging at first but then I got the hang of it! I also learned how to render the animation into a more compact file. This animation was really hard to make at first but then I finally got the hang of it and it became fun. A challenging but fun animation!

Tuesday, August 26, 2014

Bounce Animation


For the past 6 Days I have been using Adobe Photoshop CS6 and After Effects CS6. I recently created an animation of a red ball bouncing on the ground, I went through a series of steps from using Adobe Photoshop CS6 and making a small animation to After Effects CS6 and making the animation more advanced. The "Bounce" animation was not too hard for starters, I really enjoyed this animation project.